Jennifer Kim's narration shows an understanding of how relaxed pacing can lead to poignancy. Kim portrays three young gaming geniuses, Sadie, Sam and Marx. Gradually, she reveals their relationships as she powerfully expresses how talent and collaboration yield success--but not without trials. Sadie feels unrecognized, and Sam is traumatized by the accident that caused his mother's death and his own shattered foot. Marx is likened to a minor NPC, nonplayable game character, until Julian Cihi delivers a short second-person section from Marx's point of view. His voice is soft, distant, and dreamy as the hero hovers between life and death. This novel's meaningful metaphors are one more facet of the audio that will be loved by gamers and non-gamers alike. S.W. Winner of AudioFile Earphones Award © AudioFile 2022, Portland, Maine [Published: JULY 2022]
Trade Ed. Random House Audio 2022
DD ISBN 9780593591635 $22.50
Library Ed. Books on Tape 2022
DD ISBN 9780593591642 $95.00
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